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- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
- /* apply.c - version 1.0.3 */
-
- #include "hack.h"
- #include "edog.h"
- #include "mkroom.h"
- extern struct monst *bchit();
- extern struct obj *addinv();
- extern struct trap *maketrap();
- extern int (*occupation)();
- extern char *occtxt;
- extern char quitchars[];
- extern char pl_character[];
-
- doapply() {
- register struct obj *obj;
- register int res = 1;
-
- obj = getobj("(", "use or apply");
- if(!obj) return(0);
-
- switch(obj->otyp){
- case EXPENSIVE_CAMERA:
- use_camera(obj); break;
- case ICE_BOX:
- use_ice_box(obj); break;
- case PICK_AXE:
- res = use_pick_axe(obj);
- break;
-
- case MAGIC_WHISTLE:
- if(pl_character[0] == 'W' || u.ulevel > 9) {
- use_magic_whistle(obj);
- break;
- }
- /* fall into next case */
- case WHISTLE:
- use_whistle(obj);
- break;
-
- case CAN_OPENER:
- if(!carrying(TIN)) {
- pline("You have no can to open.");
- goto xit;
- }
- pline("You cannot open a tin without eating its contents.");
- pline("In order to eat, use the 'e' command.");
- if(obj != uwep)
- pline("Opening the tin will be much easier if you wield the can-opener.");
- goto xit;
-
- default:
- pline("Sorry, I don't know how to use that.");
- xit:
- nomul(0);
- return(0);
- }
- nomul(0);
- return(res);
- }
-
- /* ARGSUSED */
- static
- use_camera(obj) /* register */ struct obj *obj; {
- register struct monst *mtmp;
- if(!getdir(1)){ /* ask: in what direction? */
- flags.move = multi = 0;
- return;
- }
- if(u.uswallow) {
- pline("You take a picture of %s's stomach.", mon_nam(u.ustuck));
- return;
- }
- if(u.dz) {
- pline("You take a picture of the %s.",
- (u.dz > 0) ? "floor" : "ceiling");
- return;
- }
- if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
- if(mtmp->msleep){
- mtmp->msleep = 0;
- pline("The flash awakens %s.", mon_nam(mtmp)); /* a3 */
- } else
- if(mtmp->data->mlet != 'y')
- if(mtmp->mcansee || mtmp->mblinded){
- register int tmp = dist(mtmp->mx,mtmp->my);
- register int tmp2;
- if(cansee(mtmp->mx,mtmp->my))
- pline("%s is blinded by the flash!", Monnam(mtmp));
- setmangry(mtmp);
- if(tmp < 9 && !mtmp->isshk && rn2(4)) {
- mtmp->mflee = 1;
- if(rn2(4)) mtmp->mfleetim = rnd(100);
- }
- if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
- else {
- tmp2 = mtmp->mblinded;
- tmp2 += rnd(1 + 50/tmp);
- if(tmp2 > 127) tmp2 = 127;
- mtmp->mblinded = tmp2;
- mtmp->mcansee = 0;
- }
- }
- }
- }
-
- static
- struct obj *current_ice_box; /* a local variable of use_ice_box, to be
- used by its local procedures in/ck_ice_box */
- static
- in_ice_box(obj) register struct obj *obj; {
- if(obj == current_ice_box ||
- (Punished && (obj == uball || obj == uchain))){
- pline("You must be kidding.");
- return(0);
- }
- if(obj->owornmask & (W_ARMOR | W_RING)) {
- pline("You cannot refrigerate something you are wearing.");
- return(0);
- }
- if(obj->owt + current_ice_box->owt > 70) {
- pline("It won't fit.");
- return(1); /* be careful! */
- }
- if(obj == uwep) {
- if(uwep->cursed) {
- pline("Your weapon is welded to your hand!");
- return(0);
- }
- setuwep((struct obj *) 0);
- }
- current_ice_box->owt += obj->owt;
- freeinv(obj);
- obj->o_cnt_id = current_ice_box->o_id;
- obj->nobj = fcobj;
- fcobj = obj;
- obj->age = moves - obj->age; /* actual age */
- return(1);
- }
-
- static
- ck_ice_box(obj) register struct obj *obj; {
- return(obj->o_cnt_id == current_ice_box->o_id);
- }
-
- static
- out_ice_box(obj) register struct obj *obj; {
- register struct obj *otmp;
- if(obj == fcobj) fcobj = fcobj->nobj;
- else {
- for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
- if(!otmp->nobj) panic("out_ice_box");
- otmp->nobj = obj->nobj;
- }
- current_ice_box->owt -= obj->owt;
- obj->age = moves - obj->age; /* simulated point of time */
- (void) addinv(obj);
- }
-
- static
- use_ice_box(obj) register struct obj *obj; {
- register int cnt = 0;
- register struct obj *otmp;
- current_ice_box = obj; /* for use by in/out_ice_box */
- for(otmp = fcobj; otmp; otmp = otmp->nobj)
- if(otmp->o_cnt_id == obj->o_id)
- cnt++;
- if(!cnt) pline("Your ice-box is empty.");
- else {
- pline("Do you want to take something out of the ice-box? [yn] ");
- if(readchar() == 'y')
- if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
- return;
- pline("That was all. Do you wish to put something in? [yn] ");
- if(readchar() != 'y') return;
- }
- /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
- otmp = getobj("0#%", "put in");
- if(!otmp || !in_ice_box(otmp))
- flags.move = multi = 0;
- }
-
- static
- struct monst *
- bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
- register struct monst *mtmp = (struct monst *) 0;
- register int bchx = u.ux, bchy = u.uy;
-
- if(sym) Tmp_at2(-1, sym); /* open call */
- while(range--) {
- bchx += ddx;
- bchy += ddy;
- if(mtmp = m_at(bchx,bchy))
- break;
- if(!ZAP_POS(levl[bchx][bchy].typ)) {
- bchx -= ddx;
- bchy -= ddy;
- break;
- }
- if(sym) Tmp_at2(bchx, bchy);
- }
- if(sym) Tmp_at2(-1, -1);
- return(mtmp);
- }
-
- /* ARGSUSED */
- static
- use_whistle(obj) struct obj *obj; {
- register struct monst *mtmp = fmon;
- pline("You produce a high whistling sound.");
- while(mtmp) {
- if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
- if(mtmp->msleep)
- mtmp->msleep = 0;
- if(mtmp->mtame)
- EDOG(mtmp)->whistletime = moves;
- }
- mtmp = mtmp->nmon;
- }
- }
-
- /* ARGSUSED */
- static
- use_magic_whistle(obj) struct obj *obj; {
- register struct monst *mtmp = fmon;
- pline("You produce a strange whistling sound.");
- while(mtmp) {
- if(mtmp->mtame) mnexto(mtmp);
- mtmp = mtmp->nmon;
- }
- }
-
- static int dig_effort; /* effort expended on current pos */
- static uchar dig_level;
- static coord dig_pos;
- static boolean dig_down;
-
- static
- dig() {
- register struct rm *lev;
- register dpx = dig_pos.x, dpy = dig_pos.y;
-
- /* perhaps a nymph stole his pick-axe while he was busy digging */
- /* or perhaps he teleported away */
- if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
- dig_level != dlevel ||
- ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
- (!dig_down && dist(dpx,dpy) > 2)))
- return(0);
-
- dig_effort += 10 + abon() + uwep->spe + rn2(5);
- if(dig_down) {
- if(!xdnstair) {
- pline("The floor here seems too hard to dig in.");
- return(0);
- }
- if(dig_effort > 250) {
- dighole();
- return(0); /* done with digging */
- }
- if(dig_effort > 50) {
- register struct trap *ttmp = t_at(dpx,dpy);
-
- if(!ttmp) {
- ttmp = maketrap(dpx,dpy,PIT);
- ttmp->tseen = 1;
- pline("You have dug a pit.");
- u.utrap = rn1(4,2);
- u.utraptype = TT_PIT;
- return(0);
- }
- }
- } else
- if(dig_effort > 100) {
- register char *digtxt;
- register struct obj *obj;
-
- lev = &levl[dpx][dpy];
- if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
- fracture_rock(obj);
- digtxt = "The rock falls apart.";
- } else if(!lev->typ || lev->typ == SCORR) {
- lev->typ = CORR;
- digtxt = "You succeeded in cutting away some rock.";
- } else if(lev->typ == HWALL || lev->typ == VWALL
- || lev->typ == SDOOR) {
- lev->typ = xdnstair ? DOOR : ROOM;
- digtxt = "You just made an opening in the wall.";
- } else
- digtxt = "Now what exactly was it that you were digging in?";
- mnewsym(dpx, dpy);
- prl(dpx, dpy);
- pline(digtxt); /* after mnewsym & prl */
- return(0);
- } else {
- if(IS_WALL(levl[dpx][dpy].typ)) {
- register int rno = inroom(dpx,dpy);
-
- if(rno >= 0 && rooms[rno].rtype >= 8) {
- pline("This wall seems too hard to dig into.");
- return(0);
- }
- }
- pline("You hit the rock with all your might.");
- }
- return(1);
- }
-
- /* When will hole be finished? Very rough indication used by shopkeeper. */
- holetime() {
- return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
- }
-
- dighole()
- {
- register struct trap *ttmp = t_at(u.ux, u.uy);
-
- if(!xdnstair) {
- pline("The floor here seems too hard to dig in.");
- } else {
- if(ttmp)
- ttmp->ttyp = TRAPDOOR;
- else
- ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
- ttmp->tseen = 1;
- pline("You've made a hole in the floor.");
- if(!u.ustuck) {
- if(inshop())
- shopdig(1);
- pline("You fall through ...");
- if(u.utraptype == TT_PIT) {
- u.utrap = 0;
- u.utraptype = 0;
- }
- goto_level(dlevel+1, FALSE);
- }
- }
- }
-
- static
- use_pick_axe(obj)
- struct obj *obj;
- {
- char dirsyms[12];
- extern char sdir[];
- register char *dsp = dirsyms, *sdp = sdir;
- register struct monst *mtmp;
- register struct rm *lev;
- register int rx, ry, res = 0;
-
- if(obj != uwep) {
- if(uwep && uwep->cursed) {
- /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
- pline("Since your weapon is welded to your hand,");
- pline("you cannot use that pick-axe.");
- return(0);
- }
- pline("You now wield %s.", doname(obj));
- setuwep(obj);
- res = 1;
- }
- while(*sdp) {
- (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
- rx = u.ux + u.dx;
- ry = u.uy + u.dy;
- if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
- (IS_ROCK(levl[rx][ry].typ)
- || sobj_at(ENORMOUS_ROCK, rx, ry))))
- *dsp++ = *sdp;
- sdp++;
- }
- *dsp = 0;
- pline("In what direction do you want to dig? [%s] ", dirsyms);
- if(!getdir(0)) /* no txt */
- return(res);
- if(u.uswallow && attack(u.ustuck)) /* return(1) */;
- else
- if(u.dz < 0)
- pline("You cannot reach the ceiling.");
- else
- if(u.dz == 0) {
- if(Confusion)
- confdir();
- rx = u.ux + u.dx;
- ry = u.uy + u.dy;
- if((mtmp = m_at(rx, ry)) && attack(mtmp))
- return(1);
- if(!isok(rx, ry)) {
- pline("Clash!");
- return(1);
- }
- lev = &levl[rx][ry];
- if(lev->typ == DOOR)
- pline("Your %s against the door.",
- aobjnam(obj, "clang"));
- else if(!IS_ROCK(lev->typ)
- && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
- /* ACCESSIBLE or POOL */
- pline("You swing your %s through thin air.",
- aobjnam(obj, (char *) 0));
- } else {
- if(dig_pos.x != rx || dig_pos.y != ry
- || dig_level != dlevel || dig_down) {
- dig_down = FALSE;
- dig_pos.x = rx;
- dig_pos.y = ry;
- dig_level = dlevel;
- dig_effort = 0;
- pline("You start digging.");
- } else
- pline("You continue digging.");
- occupation = dig;
- occtxt = "digging";
- }
- } else if(Levitation) {
- pline("You cannot reach the floor.");
- } else {
- if(dig_pos.x != u.ux || dig_pos.y != u.uy
- || dig_level != dlevel || !dig_down) {
- dig_down = TRUE;
- dig_pos.x = u.ux;
- dig_pos.y = u.uy;
- dig_level = dlevel;
- dig_effort = 0;
- pline("You start digging in the floor.");
- if(inshop())
- shopdig(0);
- } else
- pline("You continue digging in the floor.");
- occupation = dig;
- occtxt = "digging";
- }
- return(1);
- }
-